Christopher Lucas IG2 Sound for Games
Friday, 16 January 2015
Computer Game Cut Sequence Sound Design Analysis
Dead Space 3 Analysis
Dead Space 3
(start 3:45 stop 9:22)
Mass Effect 3 Analysis
Mass Effect 3 (Starts 1:55 - 5:50)
Halo Reach Analysis
Halo Reach (Starts 0:14 - 0:50)
Walking Dead Analysis
Walking Dead (Start 0:00 - 140)
Lost Planet 2
Lost Planet 2 (start 0:08 - 2:30)
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